
Resume
PDF - DOC
I’m a programmer desiring to learn more about the gampelay programming world and to improve my skills. Experienced using C++, Unity and Unreal. Enthusiast of game design and gameplay programming.
Working in the video game industry on Bulkhead since 2019, worked on Battalion 1944 and on PlayPromod. Also worked at Creative Assembly on Total War: Warhammer III and in an unanounced project.
Aptitudes
Programming Languages
- C
- C++
- C#
- Python
- Lua
- Blueprints
Source Controls
- Git
- Perforce
- Tortoise SVN
Graphical API
- OPENGL 3.X
- DirectX11
Game Engines
- Unity
- Unreal Engine 4
- Propietary Engines
Education
- Sheffield Hallam University
- Sheffield, UK.
- BSc(honours) Computer Science for Games
- Graduated: 2019
- ESAT (Escuela Superior de Arte y Tecnología)
- Valencia, Spain
- BTEc Level 5 HND in Computing And Systems Development
- Graduated: 2018
Experience
- Bulkhead Interactive
- Junior Gameplay Programmer 06/2019 - Present
- Learning about gameplay programming and working with the design team to create a great prototype for PROMOD.
Languages
- English: C1-B2 / IELTS 6.5
- Spanish: Native Level
- Euskara: Native Level
Personal Games
- Gamble of Gods (UE4). A free to play Video Game published on Steam
- Street Rumble (UE4). Game programmed for ps4 and finally published on Itchio
Interests
- Games
- Reading
- Music
- Sports