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I’m a programmer desiring to learn more about the gampelay programming world and to improve my skills. Experienced using C++, Unity and Unreal. Enthusiast of game design and gameplay programming.

Working in the video game industry on Bulkhead since 2019, worked on Battalion 1944 and on PlayPromod. Also worked at Creative Assembly on Total War: Warhammer III and in an unanounced project.

Aptitudes

Programming Languages

  • C
  • C++
  • C#
  • Python
  • Lua
  • Blueprints

Source Controls

  • Git
  • Perforce
  • Tortoise SVN

Graphical API

  • OPENGL 3.X
  • DirectX11

Game Engines

  • Unity
  • Unreal Engine 4
  • Propietary Engines

Education

  • Sheffield Hallam University
    • Sheffield, UK.
    • BSc(honours) Computer Science for Games
    • Graduated: 2019
  • ESAT (Escuela Superior de Arte y Tecnología)
    • Valencia, Spain
    • BTEc Level 5 HND in Computing And Systems Development
    • Graduated: 2018

Experience

  • Bulkhead Interactive
    • Junior Gameplay Programmer 06/2019 - Present
    • Learning about gameplay programming and working with the design team to create a great prototype for PROMOD.

Languages

  • English: C1-B2 / IELTS 6.5
  • Spanish: Native Level
  • Euskara: Native Level

Personal Games

  • Gamble of Gods (UE4). A free to play Video Game published on Steam
  • Street Rumble (UE4). Game programmed for ps4 and finally published on Itchio

Interests

  • Games
  • Reading
  • Music
  • Sports